with (obj_battleback) persistent = false; with (obj_marker) persistent = false; with (obj_flowery_hero_flower) persistent = false; with (obj_flowery_marker) persistent = false; with (obj_heroparent) persistent = false; with (obj_battlecontroller) persistent = false; with (obj_tensionbar) persistent = false; with (obj_flowery_throwkris) persistent = false; with (obj_script_delayed) persistent = false; with (obj_flowery_enemy) persistent = false; with (obj_darkcontroller) persistent = false; persistent = false;