layer_set_visible("DEBUG_ASSETS", 0); con = 0; timer = 0; init = 0; climbcon = 0; PROGRESS_FLAG = 1867; _TROLL_BIT = 0; _DISARM_BIT = 1; set_trolled = function() { scr_flag_set_ext(PROGRESS_FLAG, _TROLL_BIT, 1); }; reset_cooldown = 0;