for (var i = 0; i < array_length(selint); i++) { if (selint[i].myinteract != 0) { trueindex = getInd(index + i); if (selectors[trueindex].cut) snd_stop(selectors[trueindex].snd); snd_play(selectors[trueindex].snd); mysnd = selectors[trueindex].snd; selint[i].myinteract = 0; } } if (prev.myinteract == 3) { prev.myinteract = 0; index -= 5; snd_play(snd_menumove, 0.7, 0.8); } if (next.myinteract == 3) { next.myinteract = 0; index += 5; snd_play(snd_menumove, 0.7, 0.8); }