event_inherited(); image_xscale = 2; image_yscale = 2; depth = 100000; landlimit = 5; collect_cooldown = 10; homing_on_player = true; homingtimer = 0; windimmune = true; init = false; is_pink = false; make_pink = function() { is_pink = true; sprite_index = spr_coin_pink; }; if (flag > 0) { if (scr_flag_get_ext(flag, flagbit) == 1) instance_destroy(); }