event_inherited(); scr_depth(self, -1.5 * y); scr_platswap_init(); con = -1; overlap_timer = 0; climbable = instance_create(x, y, obj_climb_climbable); climbblocker = instance_create(x, y, obj_climb_jumpblocker); platform = instance_create(x, y, obj_plat_block); platform.visible = false; climbable.on_climbing = function() { if (con == 0) con = 1; overlap_timer = 10; };