con = (global.plot < 570) ? 0 : 100; customcon = 0; var bg = instance_create(0, 0, obj_ch5_LWF02_bg); if (global.plot < 570) { with (obj_border_controller) { remove_overlay_layer_all(); show_border(); } blackall = scr_dark_marker(-10, -10, spr_pixel_white); blackall.image_xscale = 999; blackall.image_yscale = 999; blackall.depth = 100; blackall.image_blend = c_black; blackall.visible = 1; with (obj_mainchara) visible = 0; scr_setparty(1, 0, 0); snd_free_all(); if (!snd_is_playing(global.currentsong[1])) { global.currentsong[0] = snd_init("night_ambience.ogg"); global.currentsong[1] = mus_loop(global.currentsong[0]); mus_volume(global.currentsong[1], 0, 0); mus_volume(global.currentsong[1], 1, 30); } } _door_marker = instance_create(1232, 61, obj_marker_palette); with (_door_marker) { sprite_index = spr_flowershop_door_close; current_palette = 3316; palette_index = 1; depth = 950000; visible = 0; image_speed = 0; } _susie_marker = -4; _beach_trigger = instance_create(1700, 100, obj_trigger); _beach_trigger_con = 0; with (_beach_trigger) { extflag = "beach_trigger"; image_xscale = 2; image_yscale = 30; } regain_control = function() { global.interact = 0; global.facing = 0; var kr_x = kr_actor.x; var kr_y = kr_actor.y; obj_mainchara.x = kr_x; obj_mainchara.y = kr_y; obj_mainchara.sprite_index = kr_actor.sprite_index; obj_mainchara.visible = 1; obj_mainchara.cutscene = 0; with (kr_actor) visible = 0; }; lose_control = function() { global.interact = 1; kr_actor.x = obj_mainchara.x; kr_actor.y = obj_mainchara.y; kr_actor.sprite_index = obj_mainchara.sprite_index; with (obj_actor) visible = 1; with (obj_mainchara) visible = 0; with (_susie_marker) visible = 0; };