depth = -500; drownindex = 14; con = 0; timer = 0; actor = -4; submergeactor = instance_create(0, 0, obj_ch5_LW20W_submerge); submergeactor.image_alpha = 0; actorhandoff = 0; debugskip = 0; camxoff = -1; handoff = 0; global.flag[1742] = 0; textind = 0; endind = 74; c_border = 16777215; c_inner = 0; heartCol = 255; highlightCol = 65535; skip = false; startX = 0; endX = 0; moveamount = 32; movetime = 30; noellewatersound = 0; kriswatersound = 0; failed = false; failwhite = scr_marker_ext(0, -120, spr_pxwhite, 640, 480, 0, 0, c_white, -1001); failwhite.image_alpha = 0; failwhite.visible = false; failtimer = 0; faillimit = 240; bgwhite = scr_marker_ext(0, -120, spr_pxwhite, 640, 480, 0, 0, c_white, 500); bgwhite.image_alpha = 0; snd_stop(snd_static_loop); staticinit = 0; staticsnd = -4; staticvol = 0; staticpitch = 0.7; blurstrength = 0; blur = instance_create(0, 0, obj_ch5_LW20W_blur2); sinkSpr = findspriteinfo_layer("WEIRD"); array_sort(sinkSpr, function(arg0, arg1) { return arg1.x - arg0.x; }); sinkSprCount = array_length(sinkSpr); hurtsound = -4; hurtsoundtimer = 0; hurtsoundreset = 60; hurtsound2 = -4; hurtsoundtimer2 = 0; hurtsoundreset2 = -1; _bgm_track = [-4]; _bgm_pitch = 0.6; _bgm_volume = 0; bgm_submerge = false; lowpitch = 1; highpitch = 1; water = scr_marker_fancy(710, -120, 5717); with (water) { depth = 1100000; image_yscale = 480; image_xscale = 80; } siner = 0; str_stop = stringsetloc("Stop", "obj_ch5_LW20W_handoff_slash_Create_0_gml_80_0"); str_proceed = stringsetloc("Proceed", "obj_ch5_LW20W_handoff_slash_Create_0_gml_81_0"); musicstart = 0; wprog = function(arg0, arg1) { var _range = arg1 - arg0; var _progress = 0; if (_range != 0) _progress = (textind - arg0) / _range; else if (textind >= arg0) _progress = 1; return clamp(_progress, 0, 1); }; xprog = function(arg0, arg1, arg2) { var _range = arg2 - arg1; var _progress = 0; if (_range != 0) _progress = (arg0 - arg1) / _range; return _progress; }; stopActions = [function() { msgsetloc(0, "\\EW* No.../", "obj_ch5_LW20W_handoff_slash_Create_0_gml_105_0"); msgnextloc("\\Ei* You're supposed to say \"Proceed,^1\" right?/", "obj_ch5_LW20W_handoff_slash_Create_0_gml_106_0"); msgnextloc("\\El* Just like all the other times./%", "obj_ch5_LW20W_handoff_slash_Create_0_gml_107_0"); }, function() { msgsetloc(0, "\\Em* Stop pretending./", "obj_ch5_LW20W_handoff_slash_Create_0_gml_111_0"); msgnextloc("\\Ep* I know you remember^1, too!/%", "obj_ch5_LW20W_handoff_slash_Create_0_gml_112_0"); }, function() { msgsetloc(0, "\\Er* Why..^1. are your hands trembling...?/", "obj_ch5_LW20W_handoff_slash_Create_0_gml_116_0"); msgnextloc("\\Em* Kris^1, you're the one that wanted this^1, aren't you?/%", "obj_ch5_LW20W_handoff_slash_Create_0_gml_117_0"); }, function() { msgsetloc(0, "\\Eo* Stop pretending you're still the old Kris./", "obj_ch5_LW20W_handoff_slash_Create_0_gml_121_0"); msgnextloc("\\Ei* You can't even say \"stop\" like you used to./%", "obj_ch5_LW20W_handoff_slash_Create_0_gml_122_0"); }, function() { msgsetloc(0, "\\Ed* Proceed./%", "obj_ch5_LW20W_handoff_slash_Create_0_gml_126_0"); }]; proceedActions = [function() { skip = true; }, function() { skip = true; }, function() { msgsetloc(0, "\\Ed* The water's..^1. nice^1, isn't it^1, Kris?/", "obj_ch5_LW20W_handoff_slash_Create_0_gml_134_0"); }, function() { skip = true; }, function() { msgsetloc(0, "\\Eb* Kris^1, don't hesitate./", "obj_ch5_LW20W_handoff_slash_Create_0_gml_136_0"); }, function() { skip = true; }, function() { msgsetloc(0, "\\EZ* Haha..^1. it's..^1. colder than I thought./", "obj_ch5_LW20W_handoff_slash_Create_0_gml_138_0"); }, function() { skip = true; }, function() { msgsetloc(0, "\\EW* Kris^1, don't let go of my hands./", "obj_ch5_LW20W_handoff_slash_Create_0_gml_141_0"); msgnextloc("\\Ej* Just keep walking./", "obj_ch5_LW20W_handoff_slash_Create_0_gml_142_0"); }, function() { msgsetloc(0, "\\Ej* Kris^1, just..^1. keep walking./", "obj_ch5_LW20W_handoff_slash_Create_0_gml_144_0"); }, function() { msgsetloc(0, "\\El* Kris.../", "obj_ch5_LW20W_handoff_slash_Create_0_gml_145_0"); }, function() { msgsetloc(0, "\\EW* Kris....../", "obj_ch5_LW20W_handoff_slash_Create_0_gml_146_0"); }, function() { msgsetloc(0, "\\EW* .../", "obj_ch5_LW20W_handoff_slash_Create_0_gml_147_0"); }, function() { msgsetloc(0, "\\Er* .../", "obj_ch5_LW20W_handoff_slash_Create_0_gml_148_0"); }, function() { skip = true; }, function() { skip = true; }, function() { msgsetloc(0, "\\Es* (Kris^1, you can still hear me^1, can't you!?)/", "obj_ch5_LW20W_handoff_slash_Create_0_gml_151_0"); }, function() { skip = true; }, function() { msgsetloc(0, "\\Es* (Kris..^1. keep..^1. saying it...!)/", "obj_ch5_LW20W_handoff_slash_Create_0_gml_153_0"); }, function() { skip = true; }, function() { msgsetloc(0, "\\Es* (K..^1. Kris...!)/", "obj_ch5_LW20W_handoff_slash_Create_0_gml_155_0"); }, function() { skip = true; }, function() { skip = true; }, function() { msgsetloc(0, "\\Es* (KRIS!!!)/", "obj_ch5_LW20W_handoff_slash_Create_0_gml_158_0"); }, function() { skip = true; }, function() { skip = true; }, function() { skip = true; }, function() { skip = true; }, function() { msgsetloc(0, "\\Es* (SAY IT!!!!!!)/", "obj_ch5_LW20W_handoff_slash_Create_0_gml_163_0"); }, function() { skip = true; }, function() { skip = true; }, function() { skip = true; }, function() { skip = true; }, function() { skip = true; }, function() { msgsetloc(0, "\\Es* (KRIS!!!!!!!!!)/", "obj_ch5_LW20W_handoff_slash_Create_0_gml_169_0"); }, function() { skip = true; }]; makeEnd = function() { instance_create_depth(0, 0, depth - 1, obj_ch5_LW20W_end); };