if (!i_ex(obj_ch5_DW45_fountain)) exit; if (sprite_index == -4) exit; if (!_init) exit; image_blend = obj_ch5_DW45_fountain.colcol; draw_sprite_ext(sprite_index, image_index, x, y - 4, 2, 2, 0, image_blend, 1); image_blend = c_black; draw_sprite_ext(sprite_index, image_index, x, (y + (sprite_height * 4)) - 8, 2, -6, 0, image_blend, 1); draw_self();