if (!_active) exit; for (var i = 0; i < (2 * pi); i += _increment) { var xx = camerax() + (view_wport[0] / 2) + (cos(i) * _radius); var yy = cameray() + (view_hport[0] / 2) + (sin(i) * _radius); draw_sprite_ext(spr_town_temmie_paper, 0, xx, yy, 2, 2, 0, c_white, 1); d_line_width_color(xx, yy, camerax() + (view_wport[0] / 2), cameray() + (view_hport[0] / 2), 2, 255, 255); }