con = -1; customcon = 0; enter_active = true; drum_track[0] = -4; drum_track[1] = -4; solo_track[0] = -4; solo_track[1] = -4; _enter_trigger = instance_create(860, 760, obj_trigger); with (_enter_trigger) { extflag = "enter_trigger"; image_xscale = 20; } _backlit_sprite = -4; lose_control = function() { global.interact = 1; kr_actor.x = obj_mainchara.x; kr_actor.y = obj_mainchara.y; kr_actor.sprite_index = obj_mainchara.sprite_index; var su_x = 0; var su_y = 0; var su_sprite = -4; var ra_x = 0; var ra_y = 0; var ra_sprite = -4; with (obj_caterpillarchara) { if (name == "susie") { su_x = x; su_y = y; su_sprite = sprite_index; } else if (name == "ralsei") { ra_x = x; ra_y = y; ra_sprite = sprite_index; } } su_actor.x = su_x; su_actor.y = su_y; su_actor.sprite_index = su_sprite; ra_actor.x = ra_x; ra_actor.y = ra_y; ra_actor.sprite_index = ra_sprite; with (obj_actor) visible = 1; with (obj_caterpillarchara) visible = 0; with (obj_mainchara) visible = 0; };