sprite_index = choose(spr_bush_leaf, spr_bush_leaf2, spr_bush_leaf3); targetx = xstart; targety = ystart; center = new Vector2(0, 0); offset = new Vector2(0, 0); height = random_range(0, 5); siner = 0; init = false; distance = 16; start_distance = 50; despawn = false; timer = 0; side = 0; image_xscale = choose(-1, 1); image_yscale = 1; image_speed = 0.25; lifetime = 10; image_alpha = 0; target_height = 0;