sprite_index = spr_growing_leaf; targetx = xstart; targety = ystart; center = new Vector2(0, 0); offset = new Vector2(0, 0); height = random_range(0, 5); siner = 0; init = false; distance = 16; start_distance = 50; despawn = false; timer = 0; side = 0; sizer = 0; growtime = 6; xscale = choose(-2, 2); yscale = choose(-2, 2); image_xscale = 0; image_yscale = 0; image_index = choose(0, 2, 4); image_speed = 0; lifetime = 10; image_alpha = 1; target_height = 0;