scr_bullet_init(); scr_darksize(); nubert_first = false; nubert_x = x; nubert_y = y; nubert_first_angle = 0; nubert_length = 0; nubert_angle = 0; nubert_angle_goal = 0; nubert_overload = 0; nubert_speed = 36; nubert_friction = 0.975; nubert_turn = 22.5; nubert_done = false; nubert_next = -4; nubert_previous = id; nubert_crown = true; nubert_reverse = false; ns = []; nr = 0; aaa = []; bbb = []; nubert_hurt = []; nubert_hooped = false; nubert_cannon = false; nubert_sound = snd_loop(snd_chain_wave); snd_pitch(nubert_sound, 0.05); snd_volume(nubert_sound, 0.75, 0);