on_slashed(); with (fademarker) { with (lerper) instance_destroy(); image_alpha = 0; } audio_stop_sound(snd_punchweak); snd_play_pitch(snd_punchweak, 1.1); var _y = (bbox_bottom + bbox_top) / 2; with (instance_create_depth(x, _y, depth, obj_plat_vfx)) { sprite_index = spr_hit_vfx; image_speed = 1; depth = other.depth - 1; } with (instance_create_depth(x, _y, depth - 1, obj_flowerdie)) { sprite_index = spr_papergrass_pieces; scale = other.image_xscale; speed = 5; image_blend = other.image_blend; } with (lerper) instance_destroy(); image_index = 1; mask_index = spr_plat_blankmask; alarm[1] = 96;