var __step = 0; var __index = image_index; if (__step > 1) __index = scr_round_to_multiple(__index, 1 / __step); if ((__index % 1) != 0) { var __alpha = 1 - ((__index % 1) * image_alpha); draw_sprite_ext(sprite_index, floor(image_index), x, y, image_xscale, image_yscale, image_angle, image_blend, __alpha); var __alphab = 1 - __alpha; draw_sprite_ext(sprite_index, ceil(image_index), x, y, image_xscale, image_yscale, image_angle, image_blend, __alphab); } else { draw_self(); } draw_self_ext(3317, 1); timer++; if (timer >= 120) timer = 0;