with (obj_orange_enemy) { visible = false; x = xstart; y = ystart; } scr_bullet_init(); destroyonhit = false; con = 0; timer = 0; siner = 0; scr_darksize(); image_speed = 0.25; xstart = 472; ystart = 216; x = xstart; y = ystart; foodcollected = 10; foodtimer = 0; createrocks = 0; dustlift = 0; green = 0; glove1x = 0; glove2x = 0; glove1y = 0; glove2y = 0; desx = 0; if (i_ex(obj_orange_enemy)) damage = global.monsterat[obj_orange_enemy.myself] * 5; target = 4; surf = -1;