event_inherited(); active = true; damage = 10; target = 3; tolerance = 320; y -= random_range(160, 280); direction = random_range(260, 280); image_angle = direction; image_xscale = 2; image_yscale = 2; speed = 8; if (i_ex(obj_mainchara)) x = random_range(x - 400, x + 400);