global.monsterx[myself] = x + (sprite_width / 2); global.monstery[myself] = y + (sprite_height / 2); scr_monstersetup(); if (global.encounterno == 220) global.flag[1313] = 0; if (global.encounterno == 223) { snd_stop(global.batmusic[1]); global.batmusic[0] = snd_init("miniboss_new_section_idea_wip.ogg"); global.batmusic[1] = mus_loop_ext(global.batmusic[0], 1, 1); fight_type = "seth"; talked = 999; global.monstername[myself] = stringsetloc("Aqua", "obj_aqua_enemy_slash_Other_22_gml_30_0"); global.actname[myself][1] = stringsetloc("SpinX", "obj_aqua_enemy_slash_Other_22_gml_32_0"); global.actdesc[myself][1] = stringsetloc("20%#Mercy", "obj_aqua_enemy_slash_Other_22_gml_33_0"); global.actactor[myself][1] = 4; global.actname[myself][2] = stringsetloc("PoseX", "obj_aqua_enemy_slash_Other_22_gml_36_0"); global.actdesc[myself][2] = stringsetloc("20%#Mercy", "obj_aqua_enemy_slash_Other_22_gml_37_0"); global.actactor[myself][2] = 4; global.actname[myself][3] = stringsetloc("DanceX", "obj_aqua_enemy_slash_Other_22_gml_40_0"); global.actdesc[myself][3] = stringsetloc("20%#Mercy", "obj_aqua_enemy_slash_Other_22_gml_41_0"); global.actactor[myself][3] = 4; global.canact[myself][4] = false; global.actname[myself][4] = stringsetloc("", "obj_aqua_enemy_slash_Other_22_gml_48_0"); global.canact[myself][5] = false; global.actname[myself][5] = stringsetloc("", "obj_aqua_enemy_slash_Other_22_gml_51_0"); global.canactsus[myself][0] = 1; global.actnamesus[myself][0] = stringsetloc("S-Action", "obj_aqua_enemy_slash_Other_22_gml_54_0"); global.actsimulsus[myself][0] = 1; global.canactral[myself][0] = 1; global.actnameral[myself][0] = stringsetloc("R-Action", "obj_aqua_enemy_slash_Other_22_gml_58_0"); global.actsimulral[myself][0] = 1; } else { snd_stop(global.batmusic[1]); global.batmusic[0] = snd_init("miniboss_new_section_idea_wip.ogg"); global.batmusic[1] = mus_loop_ext(global.batmusic[0], 1, 1); }