function scr_remove_hero(arg0) { with (obj_battlecontroller) { if (arg0 == "kris") { havechar[0] = 0; charpos[0] = 0; with (obj_herokris) instance_destroy(); } if (arg0 == "susie") { havechar[1] = 0; charpos[1] = 0; with (obj_herosusie) instance_destroy(); } if (arg0 == "ralsei") { havechar[2] = 0; charpos[2] = 0; with (obj_heroralsei) instance_destroy(); global.hp[3] = 0; global.acting[3] = 1; global.char[3] = 0; global.charmove[3] = 0; global.charauto[3] = 0; } chartotal--; } }