function scr_onscreen(arg0) { __obj = arg0; var __cx = camera_get_view_x(view_camera[0]); var __cy = camera_get_view_y(view_camera[0]); if ((__obj.x + __obj.sprite_width) < __cx || __obj.x > (__cx + 640) || (__obj.y + __obj.sprite_height) < __cy || __obj.y > (__cy + 480)) return false; else return true; }