function scr_get_inputs(arg0) { if (arg0) { key_left = left_h(); key_right = right_h(); key_up = up_h(); key_down = down_h(); press_left = left_p(); press_right = right_p(); press_up = up_p(); press_down = down_p(); vinput = key_down - key_up; hinput = key_right - key_left; var _xfree = global.input_g[6] != gp_face3; if (global.flag[25] == 0) { press_jump = button2_p() || (_xfree && button4_p()); key_jump = button2_h() || (_xfree && button4_h()); press_attack = button1_p() || (!_xfree && button4_p()); key_attack = button1_h() || (!_xfree && button4_h()); } else { press_jump = button1_p() || (!_xfree && button4_p()); key_jump = button1_h() || (!_xfree && button4_h()); press_attack = button2_p() || (_xfree && button4_p()); key_attack = button2_h() || (_xfree && button4_h()); } } else { key_left = false; key_right = false; key_up = false; key_down = false; press_left = false; press_right = false; press_up = false; press_down = false; vinput = 0; hinput = 0; press_jump = false; key_jump = false; press_attack = false; key_attack = false; } }