function scr_damage_calculation_plat(arg0, arg1) { if (arg0 <= 0) return arg0; var _tdamage = arg0; var _tdef = global.battledf[arg1]; var _finaldamage = 1; _tdamage -= _tdef; return max(_tdamage, _finaldamage); } function scr_damage_all_platmode() { if (global.inv < 0) { gameover = 1; if (global.char[0] != 0 && global.hp[global.char[0]] > 1) gameover = 0; if (global.char[1] != 0 && global.hp[global.char[1]] > 1) gameover = 0; if (global.char[2] != 0 && global.hp[global.char[2]] > 1) gameover = 0; if (global.chapter == 5 && gameover && global.tempflag[57] == 1) { if (global.char[0] != 0) global.hp[global.char[0]] = 0; if (global.char[1] != 0) global.hp[global.char[1]] = 0; if (global.char[2] != 0) global.hp[global.char[2]] = 0; exit; } if (gameover == 1) scr_gameover(); remdamage = damage; remtarget = target; if (!instance_exists(obj_shake)) instance_create(0, 0, obj_shake); with (obj_dmgwriter) killactive = 1; snd_stop(snd_hurt1); snd_play(snd_hurt1); var maxhpdiff = 0; for (ti = 0; ti < 3; ti += 1) { global.inv = -1; damage = remdamage; target = ti; tdamage = scr_damage_calculation_plat(damage, target); with (global.charinstance[target]) { hurt = 1; hurttimer = 0; } hpdiff = tdamage; if (hpdiff >= global.hp[global.char[target]]) hpdiff = global.hp[global.char[target]] - 1; maxhpdiff = max(hpdiff, maxhpdiff); d_cancel = 0; if (hpdiff <= 1) { if (global.hp[global.char[target]] <= 0) { hpdiff = 0; d_cancel = 1; } else { hpdiff = 1; } } if (d_cancel == 0) { doomtype = -1; global.hp[global.char[target]] -= hpdiff; if ((instance_exists(global.charinstance[target]) && global.charinstance[target].visible == true) || i_ex(obj_climb_kris) || i_ex(obj_plat_player)) { var trg = -4; var nowriter = false; if (i_ex(obj_plat_player)) { trg = 910; if (ti > 0) { with (obj_plat_follower) { if (name == "susie" && other.ti == 1) trg = self; if (name == "ralsei" && other.ti == 2) trg = self; } if (trg == 910) { if (hpdiff == maxhpdiff) { with (dmgwriter) damage = maxhpdiff; } nowriter = true; } } } else if (i_ex(obj_climb_kris)) { trg = 1164; if (ti > 0) { with (obj_climb_susie) { if (name == "susie" && other.ti == 1) trg = self; if (name == "ralsei" && other.ti == 2) trg = self; } if (trg == 1164) { if (hpdiff == maxhpdiff) { with (dmgwriter) damage = maxhpdiff; } nowriter = true; } } } if (!nowriter) { dmgwriter = instance_create(x, y, obj_dmgwriter); dmgwriter.damage = hpdiff; dmgwriter.type = doomtype; if (i_ex(obj_climb_kris) || i_ex(obj_plat_player)) { dmgwriter.x = trg.x; dmgwriter.y = trg.y; dmgwriter.ystart = trg.y; dmgwriter.depth = trg.depth - 100; if (i_ex(obj_plat_player)) { dmgwriter.depth = 1650; if (obj_plat_player.dashing) dmgwriter.slidespeedx = obj_plat_player.hspeed; } if (variable_instance_exists(trg, "onrotatingtower") && trg.onrotatingtower == true) dmgwriter.x = camerax() + (camerawidth() / 2); } else if (instance_exists(global.charinstance[target])) { dmgwriter.x = global.charinstance[target].x; dmgwriter.y = (global.charinstance[target].y + global.charinstance[target].myheight) - 24; } } } if (global.hp[global.char[target]] < 1) global.hp[global.char[target]] = 1; } } target = remtarget; global.inv = global.invc * 40; } }