function scr_getcam() { var ___cam = { x: camera_get_view_x(view_camera[0]), y: camera_get_view_y(view_camera[0]), w: (640 * (2 - (global.darkzone == 0))) / 2, h: (480 * (2 - (global.darkzone == 0))) / 2 }; return ___cam; }