con = 0; lightsoff = 0; if (global.chapter == 1) { if (global.plot >= 250) { con = 99; instance_destroy(); } else { global.interact = 1; lightsoff = 1; } } var clean_room = false; if (global.chapter == 2) { con = 50; if (global.plot >= 9) clean_room = true; } if (global.chapter > 2) clean_room = true; if (clean_room) { con = 99; lightsoff = 2; with (obj_solidblock) { if (x == 108) instance_destroy(); } with (obj_readable_room1) { if (x >= 80 && x <= 210) instance_destroy(); } }