timer = 0; timer2 = 0; con = 0; _alpha1 = 1; _alpha2 = 1; _xscale1 = 10; _yscale1 = 10; _xscale2 = 0.1; _yscale2 = 0.1; muted = 0; if (audio_is_paused(global.batmusic[1])) muted = 1; kind = 0; roomtarg = -1; entrance = "none"; facing = -1; init = 0; yoff = 0; targx = room_width / 2; targy = room_height / 2; tennaending = false; dialoguecon = 0; dialoguetimer = 0;