if (init == 0) { if (issolid) { if (!i_ex(mysolid)) mysolid = instance_create(x, y, obj_solidblock); } init = 1; } if (issolid) { mysolid.x = x; mysolid.y = y; mysolid.sprite_index = sprite_index; mysolid.mask_index = mask_index; mysolid.image_xscale = image_xscale; mysolid.image_yscale = image_yscale; mysolid.image_angle = image_angle; } if (markerstick) setxy(x - markerxoffset, y - markeryoffset, marker);