depth = -10; ball1 = instance_create_depth(x - 10, y - 15, depth + 1, obj_train_snowball); ball2 = instance_create_depth(x, y - 15, depth + 1, obj_train_snowball); ball3 = instance_create_depth(x - 5, y - 22, depth + 1, obj_train_snowball); hit = false; debug_message(depth);