if (global.chapter == 4) { if (global.plot >= 40 && global.plot < 100) { var snowy_npc = instance_create(148, 59, obj_npc_room); with (snowy_npc) { sprite_index = spr_snowy_ut; scr_depth(); } var snowy_dad_npc = instance_create(181, 57, obj_npc_room); with (snowy_dad_npc) { sprite_index = spr_npc_snowy_dad_behind; scr_depth(); } } }