if (global.chapter >= 2) { var tallhat = instance_create(185, 95, obj_npc_room); tallhat.sprite_index = spr_npc_most_improved_1997_ch2; if (global.chapter >= 4) tallhat.sprite_index = spr_npc_most_improved_1997_ch4; if (global.chapter == 2) { with (obj_caterpillarchara) { follow = 0; visible = 0; } var aaron = instance_create(200, 95, obj_npc_room); aaron.sprite_index = spr_npc_aaron; var catti_mom = instance_create(36, 74, obj_npc_room_animated); catti_mom.sprite_index = spr_npc_catti_mom_no1; with (catti_mom) scr_depth(); var catty_dad = instance_create(42, 120, obj_npc_room); catty_dad.sprite_index = spr_npc_catti_dad_diner; var catti = instance_create(240, 152, obj_npc_room_animated); catti.sprite_index = spr_npc_catty_ukelele; catti.depth = 4000; var jo = instance_create(240, 175, obj_npc_room); jo.sprite_index = spr_jockington_lt; var ficus = instance_create(55, 160, obj_npc_room); ficus.sprite_index = spr_npc_ficus; var diner_table = scr_marker(7, 172, bg_diner_table); diner_table.depth = ficus.depth - 100; var seat_back = scr_marker(236, 212, bg_diner_seat_back); seat_back.depth = jo.depth - 100; } if (global.chapter == 4) { nicecream_turn = true; nicecream_talk = false; nicecream_turn_timer = 0; bratty_turn = true; bratty_talk = false; bratty_turn_timer = 0; var hot_food = instance_create(108, 112, obj_diner_hot_food); var diner_table = scr_marker(7, 172, bg_diner_table); with (diner_table) scr_depth(); nicecream = scr_marker(22, 180, spr_npc_nicecream_turn_back); nicecream.depth = diner_table.depth - 10; bratty = scr_marker(45, 185, spr_npc_bratty_turn_back); bratty.depth = diner_table.depth - 10; bratty_readable = instance_create(bratty.x + 8, bratty.y + 12, obj_readable_room1); var seat_back = scr_marker(16, 212, bg_diner_seat_back_left); seat_back.depth = bratty.depth - 100; var dresslion_npc = instance_create(245, 155, obj_npc_room); with (dresslion_npc) { depth = 97990; sprite_index = spr_npc_dresslion_alt; } var slime_npc = instance_create(275, 155, obj_npc_room); with (slime_npc) { depth = 97990; sprite_index = spr_npc_shamblingmass; } var froggit_npc = instance_create(159, 123, obj_npc_room); with (froggit_npc) { scr_depth(); sprite_index = spr_npc_froggit_sit_up; } var table_marker = scr_marker(241, 179, bg_diner_table_right); table_marker.depth = dresslion_npc.depth - 10; var icee = instance_create(200, 170, obj_npc_room_animated); icee.sprite_index = spr_npc_icee_suit_platter; with (icee) scr_depth(); } } else { instance_destroy(); }