exit; if (!i_ex(obj_titan_heal_orb)) exit; with (obj_titan_enemy) { draw_sprite_ext(other.sprite_index, 6, x + other.xoff, y + other.yoff, image_xscale, image_yscale, image_angle, image_blend, image_alpha); if (darktimer > 0) { d3d_set_fog(true, c_black, 0, 1); draw_sprite_ext(other.sprite_index, 6, x + other.xoff, y + other.yoff, image_xscale, image_yscale, image_angle, image_blend, other.fog_alpha); d3d_set_fog(false, c_black, 0, 0); } if (greenflashtimer > 0) { d3d_set_fog(true, c_lime, 0, 1); draw_sprite_ext(other.sprite_index, 6, x + other.xoff, y + other.yoff, image_xscale, image_yscale, image_angle, image_blend, greenflashtimer / 10); d3d_set_fog(false, c_black, 0, 0); } }