timer++; y -= (sin(timer) * 0.3); x -= cos(timer / 24); draw_set_alpha(ball_alpha); draw_set_color(c_white); d_ellipse(x - radius - 2, y - radius - 2, x + radius + 2, y + radius + 2, false); draw_set_color(c_black); d_ellipse(x - radius, y - radius, x + radius, y + radius, false); draw_set_alpha(1);