snd_play(snd_ultraswing, 1, 0.75); with (obj_titan_battle_finger) alarm[0] = 1; if (difficulty < 2) { scr_lerpvar("hand_distance", 170, 280, 40, 1, "out"); alarm[4] = 20; } else { scr_lerpvar("hand_distance", 170, 280, 30, 1, "out"); alarm[4] = 20; }