flip = false; siner = 0; init = false; center_angle = 15; range = 45; con = 0; focus = false; light_color = 14482087; target = -4; target_sprite = 0; offset = new Vector2(0, 0); direction = 270; auto_offset = false; auto_floor = true; auto_x = false; image_speed = 0; floor_y = 370; size = 34; dark_mode = true;