if (active == false && init == 0) { x = room_width * 2; y = room_height * 2; image_xscale = 0.01; image_yscale = 0.01; init = 1; } if (active == true && init == 0) { x = remx; y = remy; image_xscale = remsizex; image_yscale = remsizey; init = 1; } if (keyboard_check(ord("B")) && global.debug == true) image_alpha = 0.1; else image_alpha = 0;