snd_play(snd_rudebuster_hit); for (i = 0; i < 4; i += 1) { burst[i] = scr_afterimage(); burst[i].image_speed = 0.5; burst[i].x = cx; burst[i].y = cy; burst[i].image_angle = 45 + (i * 90); burst[i].direction = burst[i].image_angle; burst[i].speed = 25; burst[i].depth = depth - 10; } for (i = 4; i < 8; i += 1) { burst[i] = scr_afterimage(); burst[i].image_speed = 0.5; burst[i].x = cx; burst[i].y = cy; burst[i].image_angle = 45 + (i * 90); burst[i].direction = burst[i].image_angle; burst[i].speed = 25; burst[i].depth = depth - 10; }