if (reset_blend > 0) { draw_set_font(scr_84_get_font("mainbig")); draw_set_color(merge_color(c_black, c_white, reset_blend)); var str = stringsetloc("RESET.", "obj_room_castle_tv_zone_minigame_slash_Draw_0_gml_4_0"); draw_text(320 - (0.5 * string_width(str)), 220, str); }