con = -1; var dojo_npc = instance_create(290, 220, obj_npc_dojo); with (dojo_npc) { sprite_index = spr_npc_puzzlepiece_cringe; scr_depth(); image_xscale = 2; image_yscale = 2; } puzzle_master_npc = -4; puzzle_master_blush = false; if (global.chapter < 4) { puzzle_master_npc = instance_create(130, 80, obj_npc_puzzlemaster2); with (puzzle_master_npc) scr_depth(); } else { puzzle_master_npc = instance_create(130, 80, obj_npc_room); with (puzzle_master_npc) { extflag = "puzzlemaster"; sprite_index = spr_puzzlemaster_frown; scr_depth(); } } var desk_marker = scr_marker(84, 112, bg_dw_dojo_help_desk); desk_marker.depth = puzzle_master_npc.depth - 10; var desk_collider = instance_create(84, 115, obj_soliddark); desk_collider.image_xscale = 4; desk_collider.image_yscale = 1.5; var help_marker = scr_marker(115, 30, bg_dw_dojo_help); if (global.chapter == 4) { help_marker.sprite_index = spr_castle_dojo_sign_love; help_marker.image_xscale = 2; help_marker.image_yscale = 2; } with (help_marker) scr_depth(); var clover_npc = instance_create(370, 248, obj_npc_room); clover_npc.sprite_index = spr_clubs_idle; with (clover_npc) scr_depth(); var capn_npc = instance_create(460, 230, obj_npc_room_animated); capn_npc.sprite_index = spr_hatguy_idle; with (capn_npc) scr_depth(); var blockguy_npc = instance_create(404, 30, obj_npc_room); blockguy_npc.sprite_index = spr_npc_bloxer_heart; with (blockguy_npc) { extflag = "bloxer"; scr_depth(); } var pippins_npc = instance_create(350, 100, obj_npc_room); pippins_npc.sprite_index = spr_npc_pippins; with (pippins_npc) scr_depth();