global.actname[myself][1] = stringsetloc("Blow On", "obj_ribbick_enemy_slash_Other_11_gml_3_0"); global.canact[myself][2] = 1; global.actname[myself][2] = stringsetloc("BreathAll", "obj_ribbick_enemy_slash_Other_11_gml_6_0"); global.actactor[myself][2] = 3; global.monsterat[myself] = 8; global.monstergold[myself] = 38; scr_spellmenu_setup();