for (i = 0; i < 5; i++) remtrackpos[i] = 0; song_initialized = 0; loadsong = 1; missnotetimer = 0; missnotecon = 0; minnote = 0; trackpos = 0; maxnote = 0; buffer[0] = 0; buffer[1] = 0; pressedtimer[0] = 10; pressedtimer[1] = 10; scr_rhythmgame_addnote(16.1, 0); scr_rhythmgame_addnote(16.3, 1); scr_rhythmgame_addnote(16.56, 0); scr_rhythmgame_addnote(16.87, 0); scr_rhythmgame_addnote(17.21, 1); scr_rhythmgame_addnote(17.46, 0); scr_rhythmgame_addnote(17.73, 1); scr_rhythmgame_addnote(18, 0); scr_rhythmgame_addnote(18.21, 1); scr_rhythmgame_addnote(18.39, 0); scr_rhythmgame_addnote(18.69, 1); scr_rhythmgame_addnote(19.04, 0); scr_rhythmgame_addnote(19.3, 0); scr_rhythmgame_addnote(19.52, 0); scr_rhythmgame_addnote(19.69, 1); scr_rhythmgame_addnote(21.04, 1); scr_rhythmgame_addnote(21.39, 1); scr_rhythmgame_addnote(21.6, 0); scr_rhythmgame_addnote(21.73, 1); scr_rhythmgame_addnote(22.12, 0); scr_rhythmgame_addnote(22.17, 1); scr_rhythmgame_addnote(22.34, 1); scr_rhythmgame_addnote(22.64, 1); scr_rhythmgame_addnote(22.95, 0); scr_rhythmgame_addnote(23.04, 1); scr_rhythmgame_addnote(23.13, 0);