burst = 0; shift = 1; image_alpha = 1; flytime = 8; if ((global.chapter == 4 && i_ex(obj_hammer_of_justice_enemy)) || (global.chapter == 4 && i_ex(obj_sound_of_justice_enemy) && !i_ex(obj_herokris))) { distx = obj_herosusie.x - 150; disty = obj_herosusie.y + 40; } else { distx = obj_herokris.x + 10; disty = obj_herokris.y + 40; } dist = point_distance(x, y, distx, disty); move_towards_point(distx, disty, dist / flytime); alarm[0] = flytime; image_speed = 0;