if (sprite_index == spr_krisb_eye_x) { with (obj_herokris) { if (state == 6) acttimer += 0.5; } } if (sprite_index == spr_ralsei_mustache2) { with (obj_heroralsei) { if (state == 6) acttimer += 0.5; } } timer++; if (timer == 30) { visible = true; image_speed = 0.1; snd_play(snd_magicmarker); } if (image_index > 3) { image_index = 3; image_speed = 0; } if (scr_monsterpop() == 0) instance_destroy();