if (active == 1) { with (obj_dw_windy_char) { top_anim_speed_max = 0.3; windspeedchangetimer = 0; } snd_stop(snd_hurt1); snd_play(snd_hurt1); global.interact = 1; if (target != 3) scr_damage(); if (target == 3) scr_damage_all_overworld(); with (obj_darkcontroller) charcon = 1; with (obj_mainchara) alarm[1] = 12; hit = 1; if (global.hp[1] <= 1) { with (obj_overworld_knight_sword1) { if (id != other.id) instance_destroy(); } with (obj_overworld_knight_sword_manager) instance_destroy(); with (obj_church_wind_effect) { con = 0; image_alpha = 0; } with (obj_ch4_DCA01) { blackall.depth = 100; blackall.image_alpha = 1; snd_free_all(); snd_stop(snd_paper_surf); sword_fall = false; con = 40; customcon = 1; with (obj_darkcontroller) charcon = 0; with (obj_mainchara) alarm[1] = -1; with (obj_dmgwriter) instance_destroy(); } } }