if (coughcon < 0) event_inherited(); if (coughcon == 0 && !d_ex()) { global.interact = 1; coughcon = 1; is_coughing = true; snd_play(snd_rudycough); sprite_index = spr_rudy_cough; image_speed = 0.25; alarm[0] = 30; } if (coughcon == 2 && !d_ex()) { coughcon = 3; sprite_index = spr_rudy_d; image_speed = 0; } if (coughcon == 3 && !d_ex()) { coughcon = -1; is_coughing = false; global.interact = 0; myinteract = 0; } if (have_convo && !is_coughing) { have_convo = false; talked++; global.msc = 1339; scr_text(global.msc); myinteract = 3; global.interact = 1; mydialoguer = instance_create(0, 0, obj_dialoguer); } if (con == 0 && !d_ex()) { con = 1; alarm[1] = 30; if (global.choice == 0) { scr_speaker("rudy"); msgsetloc(0, "\\E4* That's right..^1. Festival tomorrow. Told Noelle I'd..^1. go support her./%", "obj_npc_rudy_slash_Step_0_gml_62_0"); coughcon = 0; } if (global.choice == 1) { if (scr_flag_get(316) == 0) { if (scr_flag_get(752) == 0) { scr_flag_set(752, 1); scr_speaker("rudy"); msgsetloc(0, "\\E1* Kris..^1. why the hell..^1. did you bring your friend here?/", "obj_npc_rudy_slash_Step_0_gml_76_0"); scr_anyface_next("susie", 20); msgnextloc("\\EK* I^1, uh..^1. I dunno man^1, I..^1. Kris^1, why did you?/", "obj_npc_rudy_slash_Step_0_gml_78_0"); scr_anyface_next("rudy", 7); msgnextloc("\\E7* Haha..^1. HAHAHA!^1! It's just so crazy^1, you gotta laugh!/%", "obj_npc_rudy_slash_Step_0_gml_80_0"); } else { scr_speaker("rudy"); msgsetloc(0, "\\E1* .../%", "obj_npc_rudy_slash_Step_0_gml_84_0"); } } else if (scr_flag_get(753) == 0) { scr_flag_set(753, 1); scr_speaker("rudy"); msgsetloc(0, "\\E4* Suzmeister..^1. nice..^1. seeing you at church today./", "obj_npc_rudy_slash_Step_0_gml_93_0"); scr_anyface_next("susie", 3); msgnextloc("\\E3* ..^1. uh^1, thanks. You^1, uh^1, feeling any better?/", "obj_npc_rudy_slash_Step_0_gml_95_0"); scr_anyface_next("rudy", 4); msgnextloc("\\E4* I'll..^1. I'll get there^1, just..^1. church was a lot./", "obj_npc_rudy_slash_Step_0_gml_97_0"); msgnextloc("\\E6* ..^1. Susie?/", "obj_npc_rudy_slash_Step_0_gml_98_0"); scr_anyface_next("susie", 0); msgnextloc("\\E0* Uhh^1, what?/", "obj_npc_rudy_slash_Step_0_gml_100_0"); scr_anyface_next("rudy", "6"); msgnextloc("\\E6* You going..^1. to the festival tomorrow?/", "obj_npc_rudy_slash_Step_0_gml_102_0"); scr_anyface_next("susie", "N"); msgnextloc("\\EN* Uhh^1, me? Yeah^1, uh..^1. I guess. If I have to./", "obj_npc_rudy_slash_Step_0_gml_104_0"); scr_anyface_next("rudy", "3"); msgnextloc("\\E3* Noelle..^1. she's not going with anyone./", "obj_npc_rudy_slash_Step_0_gml_106_0"); scr_anyface_next("susie", "6"); msgnextloc("\\E6* HER?? Wow^1, what the heck? No way./", "obj_npc_rudy_slash_Step_0_gml_108_0"); msgnextloc("\\E6* Never expect that from HER^1! Woah. Total left field./", "obj_npc_rudy_slash_Step_0_gml_109_0"); scr_anyface_next("rudy", "3"); msgnextloc("\\E3* .../", "obj_npc_rudy_slash_Step_0_gml_111_0"); scr_anyface_next("susie", "M"); msgnextloc("\\EM* Mean^1, she's like^1, top shelf. People might get psyched out./", "obj_npc_rudy_slash_Step_0_gml_113_0"); scr_anyface_next("rudy", "3"); msgnextloc("\\E3* \"Top shelf.\"/", "obj_npc_rudy_slash_Step_0_gml_115_0"); scr_anyface_next("susie", "D"); msgnextloc("\\ED* Yeah. Uh^1, yeah. Anyway^1, uh^1, man. Sucks to be her./", "obj_npc_rudy_slash_Step_0_gml_117_0"); scr_anyface_next("rudy", 2); msgnextloc("\\E2* Haha..^1. HAHAHA^1! It'll be..^1. fine^1, sweetheart./%", "obj_npc_rudy_slash_Step_0_gml_119_0"); } else { scr_speaker("susie"); msgsetloc(0, "\\EC* Damn^1, she could ask anybody and they'd say yes./", "obj_npc_rudy_slash_Step_0_gml_123_0"); scr_anyface_next("rudy", 2); msgnextloc("\\E2* Hahaha^1! I wonder!/%", "obj_npc_rudy_slash_Step_0_gml_125_0"); } } myinteract = 3; global.interact = 1; mydialoguer = instance_create(0, 0, obj_dialoguer); } if (con == 2 && !d_ex()) { if (global.choice == 0) { if (!is_coughing) { con = 3; scr_speaker("rudy"); msgsetloc(0, "\\E5* Just gotta..^1. save up my strength. Then I'll.../", "obj_npc_rudy_slash_Step_0_gml_143_0"); msgnextloc("\\E3* I'll be..^1. bustin' outta here^1, baby!/%", "obj_npc_rudy_slash_Step_0_gml_144_0"); myinteract = 3; global.interact = 1; mydialoguer = instance_create(0, 0, obj_dialoguer); } } else { con = 3; } } if (con == 3 && !d_ex()) { con = 99; global.interact = 0; myinteract = 0; }