if (open_fence) { is_closed = false; open_fence = false; alarm[0] = 1; } if (close_fence) { is_closed = false; close_fence = false; alarm[1] = 1; } if (hide_fence) { hide_fence = false; if (fence_left != -4) { if (fence_left.visible == 1) fence_left.visible = 0; } }