snd_play(snd_wing); snd_play(snd_paper_surf); if (slope_collider != -4) instance_destroy(slope_collider); readable_1 = instance_create(190, 152, obj_readable_room1); readable_2 = instance_create(200, 130, obj_readable_room1); readable_3 = instance_create(208, 110, obj_readable_room1); closed_slope_collider_1 = instance_create(218, 108, obj_sul); closed_slope_collider_1.image_yscale = 2; closed_slope_collider = instance_create(200, 148, obj_sul); closed_slope_collider.image_yscale = 2; scr_lerpvar_instance(fence_left, "x", x - 30, x, 40, 1, "out"); scr_lerpvar_instance(fence_left, "y", y + 30, y, 40, 1, "out"); scr_lerpvar("fence_right_xpos", x + 30, x, 40, 1, "out"); scr_lerpvar("fence_right_ypos", y - 30, y, 40, 1, "out"); leaf_counter = 0; alarm[3] = 1; alarm[2] = 40;