snd_play(snd_wing); snd_play(snd_paper_surf); with (obj_readable_room1) { if (x < 210) instance_destroy(); } with (obj_sul) { if (x < 220) instance_destroy(); } slope_collider = instance_create(230, 120, obj_sul); slope_collider.image_yscale = 2; scr_lerpvar_instance(fence_left, "x", x, x - 30, 40, 1, "out"); scr_lerpvar_instance(fence_left, "y", y, y + 30, 40, 1, "out"); scr_lerpvar("fence_right_xpos", x, x + 30, 40, 1, "out"); scr_lerpvar("fence_right_ypos", y, y - 30, 40, 1, "out"); leaf_counter = 0; alarm[3] = 5;