for (var i = 0; i < array_length_1d(collider); i++) { with (collider[i]) instance_destroy(); } collider[0] = instance_create(109, -10, obj_homealone_solid); collider[0].image_xscale = 11; collider[1] = instance_create(89, -12, obj_homealone_solid); collider[1].image_yscale = 7; collider[2] = instance_create(318, -12, obj_homealone_solid); collider[2].image_yscale = 7; collider[3] = instance_create(108, 58, obj_homealone_solid); collider[3].image_yscale = 0.25; collider[3].image_xscale = 1.2; collider[4] = instance_create(144, 58, obj_homealone_solid); collider[4].image_yscale = 0.25; collider[4].image_xscale = 0.9; collider[5] = instance_create(174, 58, obj_homealone_solid); collider[5].image_yscale = 0.25; collider[5].image_xscale = 0.95; collider[8] = instance_create(205, 58, obj_homealone_solid); collider[8].image_yscale = 0.25; collider[8].image_xscale = 0.85; collider[9] = instance_create(289, 58, obj_homealone_solid); collider[9].image_yscale = 0.25; collider[9].image_xscale = 1.44; collider[10] = instance_create(108, 76, obj_homealone_solid); collider[10].image_yscale = 0.15; collider[10].image_xscale = 10.75; collider[11] = instance_create(158, 57, obj_homealone_solid); collider[11].image_yscale = 0.15; collider[11].image_xscale = 0.2; collider[12] = instance_create(205, 57, obj_homealone_solid); collider[12].image_yscale = 0.15; collider[12].image_xscale = 0.2; collider[13] = instance_create(189, 63, obj_homealone_solid); collider[13].image_yscale = 0.75; collider[13].image_xscale = 0.2; collider[14] = instance_create(218, 0, obj_homealone_solid); collider[14].image_yscale = 2.25; collider[14].image_xscale = 1.5; collider[15] = instance_create(158, 63, obj_homealone_solid); collider[15].image_yscale = 0.75; collider[15].image_xscale = 0.2; collider[16] = instance_create(218, 0, obj_homealone_solid); collider[16].image_yscale = 3; collider[16].image_xscale = 0.2; collider[17] = instance_create(158, 49, obj_solidblockLight); collider[17].image_yscale = 0.15; collider[17].image_xscale = 0.2; collider[18] = instance_create(205, 49, obj_solidblockLight); collider[18].image_yscale = 0.15; collider[18].image_xscale = 0.2; collider[19] = instance_create(218, 60, obj_solidblockLight); collider[19].image_yscale = 0.2; collider[19].image_xscale = 0.2; collider[20] = instance_create(276, 0, obj_solidblockLight); collider[20].image_yscale = 6;