overlay_sprite = -4; overlay_surface = -4; overlay_alpha = 1; heart_target = -4; heart_radius = 0; heart_siner = 0; radius_offset = 0.5; fall_mode = false; heart_mode = true; angel_mode = false; glow_active = true; tree_target = -4; tree_overlay = scr_marker(0, 0, spr_noellehouse_basement_tree); with (tree_overlay) { image_blend = c_black; depth = 5000; } angel_target = -4; angel_overlay = scr_marker(0, 0, spr_noellehouse_basement_angel); angel_overlay.image_blend = c_black; angel_overlay.depth = 4900; noelle_light_target = -4; noelle_light_mask = -4; susie_light_target = -4; susie_light_mask = -4; set_alpha = function(arg0) { overlay_alpha = arg0; }; fade_in = function(arg0 = 90) { scr_lerpvar("overlay_alpha", overlay_alpha, 1, arg0); }; fade_out = function(arg0 = 90) { scr_lerpvar("overlay_alpha", overlay_alpha, 0, arg0); }; hide = function() { set_alpha(0); }; show = function() { set_alpha(overlay_alpha); }; set_heart_target = function(arg0) { heart_target = arg0; }; heart_glow_show = function() { heart_siner = 0; scr_lerpvar("heart_radius", heart_radius, 10, 15); }; heart_glow_hide = function() { glow_active = false; heart_radius = 0; heart_mode = false; angel_mode = false; }; set_fall_mode = function(arg0) { fall_mode = arg0; heart_mode = false; }; set_angel_mode = function() { glow_active = true; heart_siner = 0; fall_mode = false; scr_lerpvar("heart_radius", heart_radius, 10, 15); angel_mode = true; };