scr_enemy_object_init(); recruitcount = 5; talkmax = 90; image_speed = 0.16666666666666666; idlesprite = spr_diamondm_idle; hurtsprite = spr_diamondm_hurt; sparedsprite = spr_diamondm_spared; custom_draw_example = 1; healcon = 0; healtimer = 0; taunt = 0; krisflattercount = 0; susieflattercount = 0; ralseiflattercount = 0; susienotactingalone = 0;