if (act == 0) yy = scr_approach(yy, 0, 4); if (act == 1) { var _y = y + 30 + yy; if (obj_mike_controller.my > _y) yy = scr_approach(yy, 80, 0.5 * abs(_y - obj_mike_controller.my)); if (yy == 80) { snd_play(snd_locker); act = 2; } var check_hats = 0; with (obj_mouse_hat) { if (act == 1) check_hats = 1; } if (check_hats) act = 0; if (obj_mike_controller.mx < x || obj_mike_controller.mx > (x + 80)) { act = 0; with (obj_mike_controller) hand_type = 0; } }